1/9/2024 0 Comments Backgrounds 5eHowever, there are some traits an Investigator should consider as they make their character. There are no suggested characteristics for the Investigator. You often wonder which you value more, the truth or your pay. You got a job with an agency that investigates crimes that local law enforcement can’t solve. You’re still trying to prove what you know is true. You tried to expose this mysterious cabal, but no one believed you. You found evidence of a conspiracy underpinning society. You now work with them, tracking down dangerous supernatural phenomena and preventing them from doing harm. Members of a secret organization found you. You survived the destructive use of a magic device that wiped out your home. You managed to escape and seek to help others avoid the experience you suffered, even while still being pursued by the law. You were wrongfully accused and convicted of a crime. The magic-user escaped, but you’ve continued to uncover magical hoaxes. You revealed that the monsters terrorizing your home were illusions created by a cruel mage. Ever since, other spectral clients have sought you out to help them find rest. You helped a spirit find peace by finding its missing corpse. Now you search to discover what happened to you. When you were found, you had no memory of being gone. You tracked down the actual killer, proving your friend’s innocence and starting your career as a detective. Or, you can just choose one straight-up these are some great sounding cases!Ī friend was wrongfully accused of murder. Either way, this table might spark some inspiration concerning your characters’ curious nature. You might still be investigating your first case, or it’s far behind your career. First CaseĪll Investigators have their start somewhere. Unless the DM builds the campaign around the crime your character is looking for. However, if the DM puts obstacles in the way of changing your case, then this will be a bit annoying to use effectively in a campaign. If, for instance, you get a message from the Mayor about a serial killer, you can quickly start investigating it and negate some dice rolls by just… getting access to the location. This is useful if your DM allows you to quickly change what case you investigate. Those who aren’t involved in the investigation get out of your way or even help you out. You can gain access to a place or individual if you’re investigating them as part of a crime. This is a really good background! You won’t feel like you’re not strong just because you’re taking this. Overall, very strong proficiencies and a flexible amount of money. You start with a magnifying glass, a trinket from a case, a set of common clothes, and 10 gold. Thieves’ tools are by a large margin the most useful toolkit in the game. Disguise kits are fun but not horrifically useful. You are proficient with a Disguise Kit and Thieves Tools. ![]() We highly suggest that you always take Perception, then take Insight or Investigation depending on if you plan on talking (Insight) or looking (Investigation) more often. You gain two skills from the following list Insight, Investigation, or Perception. This background is designed around a small list of good skills and getting some strong tool proficiencies. Whether those mysteries infest their own lives, or are simply around them, is a part of history. ![]() Investigators are all concerned with the mysteries of the world.
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